{
"assistant": {
"text": "Added particles array to store particle objects. Created createParticles() function that spawns 8 particles at brick center with random velocities and brick color. Implemented updateParticles() with physics (velocity, gravity), lifecycle management, and fade-out rendering using globalAlpha. Called createParticles() when brick destroyed. Integrated updateParticles() into render loop. Bricks now explode into colored particles for satisfying visual feedback.",
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"created_at": "2026-01-09T09:39:39",
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"text": "Turn 16: Visual feedback for brick destruction",
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